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It's superb, all the more so since it's mostly the work of one person. Deus Ex was very ambitious, and though it often fell short of the mark (sometimes pretty badly), the highs really are good.Īnd if you do decide to play Deus Ex again, then definitely play it with the GMDX fan-made mod. Also, I think (and this is tragic) that it's also down to later games mostly not doing things even as well as Deus Ex, let alone better. I think partly it's because Deus Ex is, as others have said, much more than the sum of it's parts. And yet the game still ends up near the top of many peoples' (and many magazine's, and website's) "Best of." game lists.Īnd it's not nostalgia, as lots of us still play the game.
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was never great and was frequently terrible, the areas (the levels) lacked detail and local 'feeling' (as in, New York didn't feel particularly like New York, etc), some of the voice-work was almost insultingly bad, the story left a lot of things unanswered, and so on. The review claimed things like (if I remember the review correctly) the graphics were bad, the A.I. Even I, as a huge fan of the game have to admit that. But the strange thing is, even though the review made the game sound really bad, everything it said was true. One of the very few bad reviews I can remember at the time (maybe the only well known bad review, in fact) tore the game apart, though. To kill no one but Gunther and Anna, and on your first play-through, that is really impressive!Īnyway, when Deus Ex came out, it received stellar reviews from almost everyone. Seriously, mate, you have my deepest respect as a gamer. If you don't kill them, then they die later in the game's storyline, but you can't help that, so you're not to blame. But if, as you presumably did, you knock him out, then I'd class that as you not killing him, it's not your fault that the game then does so.Īnd of course there are scripted, unavoidable deaths for other characters whom you might have chose to spare, such as Maggie Chow and Lebedev. Strong will always die, though, as even if you knock him out and move him away as far as possible, the game is hard-coded to register him dead when the missile launches. Then you just run out and hit the load point for the next level. The game does still consider them dead though, as it was not supposed to proceed without their dying, but you can leave them alive in either or both cases (though I've not even attempted to spare Anna, as it involves fighting her almost to a standstill, near the door that won't open until she's dead, then when she's sufficiently weakened, you have to frighten her with a grenade or something, so she opens the door. See, you can, if you are clever and manipulate Deus Ex's in-game physics and game rules, leave Gunther and Anna alive. Or rather, you do at least have to kill Strong, but you can sort of claim it's not your fault (and indeed, as you yourself don't mention Strong dying, then you obviously weren't aware that he died, and you can't be blamed for that, see below) since you can sort of spare him though he dies almost immediately afterwards anyway. Deus Ex used to be in the Guiness Book of records (seriously) being listed as the first person shooter where you have to kill the least number of enemies ( … i/1100-6185294/), these being Howard Strong, Gunther, and Anna Navarre.īut it was later found, by some very clever (and/or very obsessive) fans of Deus Ex that you don't have to actually kill any of these three. I love to replay my favourite games, and often decide to do a run with my own set of rules to give the game more variation and challenge (when it's a game I know well enough to otherwise take for granted), such as non-lethal, or only using certain weapons, or (in Deus Ex's case specifically) not using certain augmentations, but the urge to have fun and use my favourite mods/weapons/decisions/etc can be overwhelming!īTW, to finish the game you actually have to kill three humans.
HOWARD STRONG DEUS EX PC
I've completed it maybe a dozen times (it's my favourite PC game ever), but even though I usually start a new game thinking " This time I'll do a non-lethal run", I always give in and end up killing differing amounts of enemies, as it's easier and (to me) more fun. Anna and Gunther were my only human victims.)Īfter 10 long months, I have finally completed the original Deus Ex all three endings.